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Projection Mapping

The art of mapping video content

Transform any surface into a dynamic visual display with ASTOUND's Projection Mapping services. Specializing in the art of mapping video content to various structures and objects, we turn ordinary environments into extraordinary interactive displays. Whether you're aiming to enhance a live event, create an immersive experience for an installation, or captivate an audience with innovative advertising, our projection mapping expertise ensures impactful and memorable visual storytelling.

From conceptualization to execution, ASTOUND handles every detail, ensuring that your projection mapping project not only meets but exceeds expectations. Our team leverages the latest technologies and creative techniques to project visuals that are not just seen but experienced, making every surface a canvas for digital artistry.

See the work

Selected work

Hudson Pacific Properties
Interactive Experience

Hudson Pacific Properties needed this experience to be impressive and digitally-led to impress their tech-savvy tenants.

Wintermute + Bebop

Consensus was Wintermute’s first exhibiting experience to launch the brand and announce the new incubated project “bebop”

Frequently Asked Questions

What is projection mapping?

Projection mapping, also known as video mapping, is a technology used to turn objects, often irregularly shaped, into a display surface for video projection. Unlike traditional flat-screen projection, this technique can wrap and conform imagery onto three-dimensional shapes, effectively turning any surface into a dynamic video display

How does projection mapping work?

Projection mapping works by using specialized software to map a two or three-dimensional object onto the virtual program which mimics the real environment it is to be projected on. The software interacts with a projector to fit any desired image onto the surface of that object. This technique is used in various industries to add extra dimensions, optical illusions, and notions of movement onto previously static objects.